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37.3382° N, 121.8863° W

Hi, I'm Sophie. A User Experience Designer living in the San Francisco Bay Area . I'm interested in creating user-centric experiences, delightful interactions, visually appealing identities, & scalable design systems. I thrive on solving ambiguous problems through creativity & research.

Skills:

UX Design

UI Design

Interaction Design

User Research

Usability Testing

Prototyping

Design Systems

Branding & Identity

Data Visualization

Data Analysis

Presentation Design

Responsive Web Design

HTML

CSS

JavaScript

Python

Software:

Figma

Webflow

XD

Illustrator

InDesign

After Effects

Premiere

Photoshop

Git

Jupyter Notebook

Power Apps

SharePoint

From the Arts & Humanities to UX Design — My Journey So Far.

I am currently pursuing a Master’s degree in User Experience Design at the Maryland Institute College of Art (MICA). As a designer, I am curious about understanding human experiences and communicating them through design. In my work, I try to balance aesthetics, usability, and emotion to build products that are visually appealing, highly usable, and pleasant to use.

My background in the Arts and Humanities has equipped me with the intellectual rigor to tackle ambiguous problems, reduce them to simple patterns, and craft workable solutions. Desk research and writing are valuable transferable skills, with the latter enabling me to frame problems through compelling storytelling.

I am driven to leverage my skills to solve people and business problems. With proficiency in industry-standard tools and interdisciplinary training, I aim to bring an enriched perspective to UX Design.

Design Education

User Experience Design Master's

The Maryland Institute College of Art (2024 – now)

Responsive Web Design Certificate

freeCodeCamp (2024)

Human Computer Interaction Professional Certificate

Georgia Tech via edX (2024)

UX/UI Design Masterclass • Ultimate Figma Masterclass • Practical UX Research & Strategy Masterclass

Designership (2023 – 2024)

My key expertise

Rapid Prototyping

(01)

Figma
Pattern Library
High Fidelity Prototype

Right after desk and user research, I focus on producing rapid high-fidelity prototypes. This supports short product cycles, enabling the team to frequently align and gather user feedback. Drafting early components for the design system happens in this stage.

Usability Testing

(02)

Empathy
HCI
Usability Engineering

Usability testing is key to a user-centered product. Meaningful insights come from empathy, as well as knowledge of HCI principles and usability engineering. A well-laid test plan is, of course, foundational.

Iterations

(03)

Figma
Heuristic Evaluation

Iteration is my favorite part of the design process, as it directly involves problem-solving. Much like art connoisseurship or detective work, effective iteration requires skill and insight—proficiency in Figma and a strong understanding of UX heuristics.

Presentation Design

(04)

Layout & Grid
Storytelling

It starts with the grid, followed by the typeface set perfectly with the grid lines, creating a rhythm for the deck. Storytelling precedes filling the canvas with information. And as the saying goes, one's design is only as good as one's communication—presentation design is an essential part of a designer's toolkit.

Design Systems

(05)

Pattern Library
Visual Identity
Responsive Design

A system—whether for visual identity or digital interfaces—is the foundation of a robust product. A designer well-versed in front-end development and systems thinking empowers productive work. This is the kind of designer I strive to become!